overdriveSeparatorWidth = themeNode.get_length('-barlevel-overdrive-separator-width');
/* background bar */
- cr.arc(width - barLevelBorderRadius - barLevelBorderWidth, height / 2, barLevelBorderRadius, TAU * 3 / 4, TAU * 1 / 4);
+ cr.arc(width - barLevelBorderRadius - barLevelBorderWidth, height / 2, barLevelBorderRadius, TAU * (3 / 4), TAU * (1 / 4));
cr.lineTo(endX, (height + barLevelHeight) / 2);
cr.lineTo(endX, (height - barLevelHeight) / 2);
cr.lineTo(width - barLevelBorderRadius - barLevelBorderWidth, (height - barLevelHeight) / 2);
/* normal progress bar */
let x = Math.min(endX, overdriveSeparatorX - overdriveSeparatorWidth / 2);
- cr.arc(barLevelBorderRadius + barLevelBorderWidth, height / 2, barLevelBorderRadius, TAU * 1 / 4, TAU * 3 / 4);
+ cr.arc(barLevelBorderRadius + barLevelBorderWidth, height / 2, barLevelBorderRadius, TAU * (1 / 4), TAU * (3 / 4));
cr.lineTo(x, (height - barLevelHeight) / 2);
cr.lineTo(x, (height + barLevelHeight) / 2);
cr.lineTo(barLevelBorderRadius + barLevelBorderWidth, (height + barLevelHeight) / 2);
Clutter.cairo_set_source_color(cr, barLevelActiveColor);
else
Clutter.cairo_set_source_color(cr, barLevelOverdriveColor);
- cr.arc(endX, height / 2, barLevelBorderRadius, TAU * 3 / 4, TAU * 1 / 4);
+ cr.arc(endX, height / 2, barLevelBorderRadius, TAU * (3 / 4), TAU * (1 / 4));
cr.lineTo(Math.floor(endX), (height + barLevelHeight) / 2);
cr.lineTo(Math.floor(endX), (height - barLevelHeight) / 2);
cr.lineTo(endX, (height - barLevelHeight) / 2);
*/
function initializeDeferredWork(actor, callback, props) {
// Turn into a string so we can use as an object property
- let workId = '' + (++_deferredWorkSequence);
+ let workId = `${(++_deferredWorkSequence)}`;
_deferredWorkData[workId] = { 'actor': actor,
'callback': callback };
actor.connect('notify::mapped', () => {
if (direction == Clutter.ScrollDirection.DOWN) {
delta = -SLIDER_SCROLL_STEP;
} else if (direction == Clutter.ScrollDirection.UP) {
- delta = +SLIDER_SCROLL_STEP;
+ delta = SLIDER_SCROLL_STEP;
} else if (direction == Clutter.ScrollDirection.SMOOTH) {
let [dx, dy] = event.get_scroll_delta();
// Even though the slider is horizontal, use dy to match